

And, with Memento’s built-in 3D printing support, objects can be sent directly to 3D printers or services. In addition to the ability to register 3D data, Memento also allows for the editing of 3D models, cleaning up noise, filling holes (manually and automatically), and exporting into a variety of files or into a web-based portfolio. In addition to the ability to use directly capture information from laser and structured-light sensors, Memento can stitch photographs taken from multiple angles into 3D models. With a combination of desktop and cloud-based computing, Memento is able to process scan data during live scanning and generate 2-billion-polygon meshes for creating 3D models for a variety of purposes, including 3D printing.

With the kick-off of REAL 2015, the company has opened it up to public beta, so that anyone can download Memento and begin capturing reality data via the cloud. Previously, the software giant had opened up its Memento reality capture project available as a technology preview, for users to handle large 3D meshes created from photos and scans. As REAL 2015 is well under way, with 3DPI’s Andrew Wheeler on the ground attending the event, Autodesk has made its first big announcement to establish the ubiquity of reality computing.
